Building a 2D physics engine that uses classical solvers to train a neural net to replace itself.
How I went from hating reading to it being one of the most useful things I do, and what that has to do with how I think about learning and teaching.
Memory is the most critical component of a computer. So why is it so often an afterthought? A guide to writing memory-efficient code in C, C++, and Odin.
Sovereign Network — freedom or fraud?
Since my post about crypto, I’ve been thinking about how to apply blockchain tech to a post-web3-clarity world.
The cons, cons, and cones of Unity as a service.
Making language selection less about picking a tribe, and more about what makes it easier for you to learn.
My thoughts on crypto, having been involved with it since the beginning.
My plans and ideas for my project fe — for the rest of the year hopefully.
As a solo dev, I struggled with game design and code architecture for my first Android game, BlockRush. Here’s how I moved from a single-file prototype to a clean, maintainable manager-based system.